On our projects we use multiple
UIStoryboard files to break our apps; yes, we use storyboards, we are drinking Apple’s “Kool-Aid” and personally they are real time savers and let us focus on improving the experience and enforcing the business rules.
Although this “embracing the change” would come to hunts us with a weird bug that was reported to us; hitting a “share” button was yielding no actions…
That’s weird since we have it “wired” to launch a
UIActivityController that will handle our sharing list.
Xcode and launch the simulator… nope, everything works as expected.
Time to connect our device; load the latest build, run and… nope, can’t reproduce.