[1/4] When performing intensive animations or other auxiliary work consider creating a helper checking following (in no particular order):— Sash Zats (@zats) September 19, 2017
[2/4]— Sash Zats (@zats) September 19, 2017
• NSProcessInfo thermalState - is device already working hard
• NSProcessInfo isLowPowerModeEnabled - is user trying to safe battery
[3/4]— Sash Zats (@zats) September 19, 2017
• UIAccessibilityIsReduceMotionEnabled - is user sensitive to motion
[4/4]— Sash Zats (@zats) September 19, 2017
• UIDevice batteryState & batteryLevel - to know when device is not charging and low on battery
Any other heuristics that I'm missing?
That definitely resonated in me and made me realised with horror that I have never «bothered» to even consider any of this things before performing intensive blocks of animation.
From now on this is something that I’ll definitely be doing on my apps and would probably keep updating it as more I find more heuristics to be applied to this check.
Edit: There isn’t much to this blog post other than drawing attention to the heuristics and hopefully raising awareness so more developers start to use them.